5/29/2023 0 Comments Blender to daz 3d![]() ![]() ![]() The Collada format nearly gave me it all, but I can't find a way to join the parts I would like to join (preferrably in Blender). ORIGINAL POST: I imagine its a common question, but after searching not only the forums but also 'the Internet' (that epic episode of 'The IT Crowd' always come to mind when I say this) I turn to you, that are here ages longer than me. In my ideal, imaginary world, I would be able to export an object where I could CHOOSE parts to be movable (for example, I have two drawers on my rack that I would like to have the option to open or close in Daz), all the rest would be a monolyth (so, no dismantling my rack when trying to move it clicking in one of the pieces) AND I would have all the textures. Daz 3D, 3D Models, 3D Animation, 3D Software. I've tried lots of things, followed dozens of suggestions "on the Internet" like changing options when exporting, but I always end up in one of the two situations above. I have each piece of my object as a separate object and even if I parent or group them together in Daz they still are affected separately if I click in one of them and apply any transformation (moving, scaling, etc) ![]() I have my textures, all the parts are independent, etc. ![]() If I export to Collada (DAE), EVERYTHING works. If I export to an OBJ file, I lose all the textures AND my object is imported as a single "thing", no parts, no nothing (so I can't even apply different textures to different parts of the object) I had success, but I still have a problem: Then, I started trying to export to "some format" and import into Daz. I put together a very good copy of my living room TV rack with textures and all, grouping things together as I should and etc. I imagine it's a common question, but after searching not only the forums but also "the Internet" (that epic episode of "The IT Crowd" always come to mind when I say this) I turn to you, that are here ages longer than me. I still have things to consider and I will thank all the suggestions (for the absolute noob here) to creating things (at this point only props)in Blender and importing into Daz. (EDIT) I PARTIALLY solved (for the most part) my problem, so I'm writing my partial solution in a reply at the end of the thread. ![]()
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